Unreal FPS Development - Combat, AI & UI Systems

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Course Overview

This course empowers learners to design, construct, and finalize a fully functional first-person shooter (FPS) game using Unreal EngineтАЩs Blueprint visual scripting system. Spanning foundational setup to advanced combat logic and UI feedback, the course provides a structured, hands-on pathway for game developers aiming to build immersive and dynamic FPS experiences. Learners will begin by creating a player controller system, including health, armor, and movement mechanics. As the course progresses, they will develop realistic weapon systems, integrate sound and visual effects, and construct reload mechanics and HUD components. The course advances into AI behavior design and game objectives, teaching students how to implement enemy tracking, chase sequences, and mission progress systems. In the final phase, students will assemble UI elements, apply gameplay timers, and integrate polish features such as crosshairs, notifications, and modular weapon switching. By the end of this course, learners will have the capability to evaluate, refine, and deploy a complete FPS gameplay loop, demonstrating professional-level understanding of gameplay logic and player feedback systems in Unreal Engine.

Course FAQs

What are the prerequisites for 'Unreal FPS Development - Combat, AI & UI Systems'?

Prerequisites for this continuing education class are set by EDUCBA. Most professional development online classes benefit from some prior knowledge. Please check the provider's page for specific requirements.

Will I receive a certificate for this CE class?

Yes, upon successful completion, EDUCBA typically offers a shareable certificate to showcase your new skills and fulfill your continuing education requirements.

How long does this online course take to complete?

Completion times for online continuing education courses vary. The provider's website will have the most accurate estimate of the time commitment needed.