Unreal FPS Development - Core Game Mechanics

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Course Overview

This project-driven course guides learners through the end-to-end creation of a first-person shooter (FPS) game using Unreal Engine and Blueprint visual scripting. The curriculum is divided into four progressive modules, each focusing on a critical aspect of FPS game development—from player setup to advanced movement and combat systems. Learners will construct a fully functional first-person player, design health and armor mechanics, and develop interactive UI feedback for immersive gameplay. They will organize and configure weapon systems, implement firing mechanics using input mappings and projectile behavior, and synchronize sprint and crouch animations for a responsive character experience. The final module challenges learners to integrate camera-driven aiming and weapon orientation logic, creating a smooth and professional FPS look and feel. Through hands-on blueprint scripting and animation setup, students will apply, analyze, and synthesize game mechanics with industry-standard practices in real-time game development.

Course FAQs

What are the prerequisites for 'Unreal FPS Development - Core Game Mechanics'?

Prerequisites for this continuing education class are set by EDUCBA. Most professional development online classes benefit from some prior knowledge. Please check the provider's page for specific requirements.

Will I receive a certificate for this CE class?

Yes, upon successful completion, EDUCBA typically offers a shareable certificate to showcase your new skills and fulfill your continuing education requirements.

How long does this online course take to complete?

Completion times for online continuing education courses vary. The provider's website will have the most accurate estimate of the time commitment needed.